Empty Hand Forms Divisions
Each Competitor may compete in different Empty Hand Forms Divisions:
Traditional Forms must capture the essence of classic martial arts movements, showcasing the traditional techniques, stances, footwork. Emphasis is placed on execution of technique, application of technique, balance, speed, power, solid stances, and focus.
Creative Forms division (formerly known as "Open Forms") is intended for those competitors who do not wish to compete in a strictly traditional form, and/or do not wish to compete against other participants who execute extreme gymnastic-type movements.
Extreme Forms division is designed to allow for the integration of techniques and movements from all martial art styles, gymnastics, acrobatics, dance, and athletic disciplines, however, (1) at least half of the form must originate from martial arts techniques, and (2) the competitor must execute at least one technique that involves an inverted move or greater than 350 degree spin.
Musical Forms divisions requires a form meeting the above criteria for a Traditional, Creative, and Extreme form, choreographed in a general sense to the beats of rhythm of music chosen and provided by the competitor. Primary emphasis shall be placed on innovation choreography of moves to the music, however, the basic criteria listed above for all forms must also be observed. you will be judged based on the standard criteria for forms plus how well your form is performed to the music.
FOR A MORE THOROUGH EXPLANATION AND DESCRIPTION OF THESE DIVISIONS PLEASE REFER TO OUR OFFICIAL RULES
Traditional Weapons Forms must capture the essence of classical martial arts movements, showcasing the traditional techniques, stances, footwork, and weapons. Emphasis is placed on execution of technique, application of technique, balance, speed, power, solid stances, and focus. Releasing the weapon other than for simple hand switches is not allowed.
Creative Weapons Forms division (formerly known as" Open Weapons") is intended for those competitors who do not wish to compete with a strictly traditional weapons form. There is no technique limitation since Extreme Divisions are not offered for under black belts (In some Creative Weapons divisions use of music is optional. Since it is not strictly a "musical" division Choreographing the weapons form to the beat or rhythm of the music is not required.)
Extreme Weapons Forms division is designed to allow for the integration of techniques and body movements from all martial art styles, gymnastics, acrobatics, dance, and athletic disciplines, however, (1) at least half of the form must originate from martial arts techniques, and (2) the competitor must execute at least one technique that involves an inverted move or greater than 360 degree spin. (In some Extreme Weapons divisions use of music is optional. Since it is not strictly a "musical" division, choreographing the weapons form to the beat or rhythm of the music is not required.)
Black Belts Competitors may compete in as many different Weapons Forms Divisions: Musical, Extreme, Creative and Traditional.
Traditional Weapons Forms must capture the essence of classic martial arts movements, showcasing the traditional techniques, stances, footwork, and weapons. Emphasis is placed on execution of technique, application of technique, balance, speed, power, solid stances, and focus. Releasing the weapon other than for simple hand switches is not allowed.
Creative Weapons Forms division (formerly known as "Open Weapons") is intended for those competitors who do not wish to compete with a strictly traditional weapons form. It is important to note that any particular weapons movement shall NOT be a factor in determining whether the weapons form constitutes a Creative or Extreme Form. The determining factor shall be the particular body movements as defined below in the Extreme Divisions. Consequently, a Creative Weapons competitor is permitted to perform weapons move (i.e., twirls, releases, spins, etc.), but is not permitted to perform "Extreme" body movements (i.e., flips, 540 and above spins or any inverted body moves, etc.) (In some Creative Weapons divisions use of music is optional. Since it is not strictly a "musical" division Choreographing the weapons form to the beat or rhythm of the music is not required.)
Extreme Weapons Forms division is designed to allow for the integration of techniques and body movements from all martial art styles, gymnastics, acrobatics, dance, and athletic disciplines, however, (1) at least half of the form must originate from martial arts techniques, and (2) the competitor must execute at least one technique that involves an inverted move or greater than 360 degree spin. (In some Extreme Weapons divisions use of music is optional. Since it is not strictly a "musical" division Choreographing the weapons form to the beat or rhythm of the music is not required.)
Musical Weapons Forms divisions requires a weapons form meeting the above criteria for a Traditional, Creative, and Extreme form, choreographed in a general sense to the beats or rhythm of music chosen and provided by the competitor. Primary emphasis shall be placed on innovative choreography of moves to the music, however, the basic criteria listed above for all forms must also be observed. These divisions will be judged based on the standard criteria for forms plus how well your form is performed to the music.
FOR A MORE THOROUGH EXPLANATION AND DESCRIPTION OF THESE DIVISIONS PLEASE REFER TO OUR OFFICIAL RULES
Point Sparring Divisions Head Shields are REQUIRED for all fighters. The Sparring competition is scheduled to occur after the completion of each age/rank group's empty hand forms competition. (You may register for Sparring without concern that the competition time will overlap with either you Team, Weapons or Forms competition - see Event Schedule) Continuous Sparring Divisions Semi-Contact Sparring that is continuous in nature, meaning that the referee will not stop the action when points are scored. Judges will give credit for scoring techniques while keeping a tally during the match. The winner will be determined by a majority decision of the judges.
Self Defense Each competitor will demonstrate his or her self-defense skills against up to four attackers (the competitor will provides his own assistants/attackers, all of which must have at least general admission passes) The primary judging criteria will be based on realism, effectiveness, difficulty and variety.
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